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N CITIES 


' 


Interset Group, which is 
iation with Atari, Carp, 
with which TAIG exchanges 


Phil Seifert 
Mark Neuman 
Dave Stengel 






lied, of all things, Bounty Bob 
Software. This sequel to Miner 
of the na«e sequel, since east 
the original, right? This one is 


it is a stupid gaae-^ 
Strikes Back fro# Big Fivi 
2049 er is not deserving 
sequels are not as good as 


such better than the original 


Oligfr Igor Stxavir^ 

’ w © ^ 


It all started inn 
User Friendly and q 


Interest Group 


Twin Cities Atari 
684 Queen Avenue South 
Rich-field, MN 55423 


St. Louis Park Rec. Center 
5005 nest 36th Street 
St.‘ Louis Park, linnesota 








gaffie in. "Now! I * * * * * * 8 , I cried. With the current dearth in 
software for our beloved sachine, I was quite willing to 
buy almost anyting that came out. He handed me this green 
package and snickered something about sy doom being at 
hand. Immediately, I rushed home to try this thing cut and 
I saw that it was a Miner 204?er type game (I did not look 
at the package to see what it was, after all, it was NEW!). 

Plugging in this cartridge turned out to be no problem, I 
finally remembered where to put this thing in. It had been 
that long. Ok, I says to myself, lets beat this game cold. 

I am an expert at the original, this thingie can't be too 
tough, right? Wrong. There are 25 levels of play to this 
thing and there are 4 different difficulty levels. One or 
two people can play, but, since my dog still has not 
learned to use a joystick without chewing on it, I played 
alone. All I am going to tell you is, that after having 
this stupid blasted game for 4 weeks, I have not gotten 
past level 10!! And to add insult to injury, I had to have 
a 9 year old girl show me how to get past level 8! AND EVEN 
WORSE!: Bob Floyd he SPACE president is even up to level 
12!!!! Now I know I am losing my touch. Oh well, guess I am 
gettin old. Hopefully by the meeting, I will have gotten to 
level 25, any takers? 


Ok, now is the time for the serious stuff. This users group 
is having officer elections in April, came rain or shine. 1 
am making my announcement now, I AM NOT RUNNING AGAIN FOR 
ANYTHING. It is not that I don't want to, but, that I don't 
have the time do so. I feel the group would be better off 
with fresh blood up there. Most of my time now is being 
occupied with beating that stupid game and doing some 
programming work for a few companies. Now, you are probably- 
wondering what it would take to be President, right? Not 
much, after all, I was president for a couple of years. 
Actually, you do not need to be a computer genius or a 
super manager. This group is just a bunch of people 
gathered to promote Ataris and help owners of the machine. 
A complete novice could do what I have been doing and most 
likely do a better job of it. Of course, if you don't want 
to be President, there are some other positions available, 
like Vice President, Treasurer, and Secretary. These are 
our elected posts, please give some consideration to 
running for one of them. Remember, our group is only going 
to go as far as our members participate. 

I am pleased to announce the formation of a sub-branch of 

our group. This branch is calling itself N.A.6.S. and will 

be meeting on the third Wednesday of every month at User 
Friendly. The first meeting will be before you get this 

newsletter but the next one will be in March. The main 
purpose of this group was to provide a meeting for those 

people who live in the northern section of town. The 
members of this group will be members of TAI6 and receive 

all the goodies that you people do. Of course, you are all 
welcome to come to this meeting also if you like. One of 

the biggest things I am hoping branches will do for our 
group is bring in new people who were daunted by joining 

the main one because it was too far away. If you would like 


to form others in your local areas, go ahead. The dues for 
the branches is really for TAI6 and this will also help 
r bring in new money for the group to do things. 


Speaking of money, our dues are going up on the 1st of 
March. No longer will it be $10 but now it is $15. So, if 
you want to save yourself five bucks, time to join up 
quick!! Hopefully, with this money, we will be able to plan 
better things to do, things that cost us money. Like 
Eaaefairs??? (ya know what I mean, trophies and things.) 


Nell, because of my time contraints, I was not able to 
persuade Atari to send someone up here and give us a demo 
of their new machines. Maybe we could get a machine later 
on for the March meeting, but, don't count on it. Also, I 
want to correct something that I said about the new ST's. I 
mistakenly thought the drives were going to be coming with 
the machine. No, they are extra. How much? Rumors are $100 
and $200 for the 25 0k and 500k drive respectively. Ne shall 
see. I am going to get one of these machines as fast as I 
can so I can play with it. Nhen I get one, I am sure that I 
will tell you all about it (If 1 can get myself away from 
Bounty Bob!). 


That is all for this month that I want to talk about. See 
you all at the meeting. 


FREE COMPUTER 

The club need someone to take over the club computer. This 
is a 400 with 48K and fastchip. It is idea as a backup 
computer for the kids or if you what to try starting up a 
BBS. You must be a member and must make sure the computer 
is at each meeting. See Dick Johnson at the meeting if 
interested. 


All Atari Owners 

Wizard^ 

Work a 

your home computer center 

Post Haste Square. County Rd 18 & 36th Ave No 
New Hope (North Side of Bldg ) 545-2136 


In Stock: 

•Printers 
•Printer Interface 
•Word Processors 
•Doubler For Atari Drive 

# 

• ‘Modems 
‘ ‘Modem Interface 
•Atari Software 


ATTENTION: 


10% Discount to all TAIG 
and SPACE member on regualr 
priced items at Wizards Nork 


2 


— Repair Service Offered — 


F’hylis & Gordy Landsman 



Son Of ED 
by Dave Stengel 


ADVENTURING 
by Dave Stengel 


There is not a heck of a lot I 
would like to talk about, so I will 
make this short. We have developed 
a new feature for the newsletter. I 
cal 1 it the crossword puzzle. There 
just happens to be one in this mon- 
th's newsletter. It was done with a 
program called Crossword Magic. It 
turned out pretty good. The puzzle 
inserted in this month's newsletter 
came on the disk. If you find your- 
self in a creative mood sometime in 
the near future, please design your 
own crossword puzzle either on that 
program, if you have it, or write 
it down on paper. If you like, just 
write down the lists of clues and 
answers and we'll do the rest. Wow! 


Now, aren't you motivated? 
have not heard, I can now 


I f you 
down 1 oad 


articles off the BE<S, when it's up. 
FT ease write it on Atari writer or a 


compatabl e file, if possible. I'll 
except anything, so you do not have 
to meet those standards. It is only 
common courtasy to thank the people 
who have already sent, articles. To 


you I take off my hat. Well, I hope 
you like the newsletter. Please let 


us know how you feel. Take care. 


rvi 


5 cerv2-S . 



Well, I still have not receiv- 
ed any requests or questions on any 
adventure. It you happen to enjoy 
a column like this, you will send a 
request o-f some sort. Otherwise my 
column will last about three news- 
letters, tops. But anyways, on with 
the show. Even though there were 
not any requests for these, I will 
give answers for ZORK II, DEADLINE. 

One of the puzzles, in ZORK 2, 
that I found to be difficult was at 
the well room. You're probably won- 
dering how that bucket is used. A 
very good question. Remember that 
•ford that you crossed in the begin- 
ning? Well you must get the teapot 
from the gazebo and go back to the 
stream. There you fill the teapot 
with water and return to the well. 
Get in the bucket and pour water in 
the bucket and it will rise to the 
top. Take the water out and it de- 
sends to the bottom. Once you are 
at the top, there are even harder 
puzzles to solve. Write me i f you 
want the answers. 

DEADLINE is a cruel adventure 
indeed. A few hints on solving the 
game can help, and are almost need- 
ed to solve the game: 

1. Look the calender over real 
well. In fact turn the page. 

2. Ask the gardener about his 
f 1 owers at about 1 1 : 00 to 11: 30 . 

3. Read the second section of 
the newspaper . 

If you need direct answers for 
these or any other puzzles, call. 

(475-1472) 

One more thing. I have answers 

for such games as: 

Mask of the Sun 
Ser p en t s Star 
Enchanter 
Sorcerer 

* and more 

Ed: Next week I will print a walk- 

thru. 



4 

$ 

% 

* 

1 

\ 

1 



Basic 2 

by Dave Stengel 


Variables can also be made to 


Last time I discussed the ever 
wasteful 1 (most of the time) REMark 
statement, and the widely used GOTO 
and PRINT statements. Hopefully you 
understand how to use these state- 
ments in a program. Just to remind 
you, here is a sample program from 
last months newsletter: 

10 REM *** THIS IS A SAMPLE *** 

20 PRINT "MY NAME IS ED." 

30 PRINT 
40 GOTO 20 


print characters, but not by them- 
selves. They must be accomp onied by 
a dollar sign ($) . It’s new name is 
string. This is how it’s used: 

10 A=20 

20 N*="J0E SHM00" 

30 PRINT 

40 PRINT "MY NAME IS " ; N* 

50 PRINT "MY AGE IS " ; A 

When you RUN the program, you 
get something like this: 


You probably have noticed that 
I did not type anything in quotes 
after the PRINT statement in line 
number 30. This will print a blank 
line. The program above is known 
as a loop. It starts at line num- 
ber 20, since the REM does not pre- 
form a function but is only used to 
place footnotes inside the program, 
and goes to line 30 and then 40 and 
line 40 instructs the computer to 
go back to line 20 and do the whole 
process again, like a loop. 


Now that we have reveiwed what 
we have learned, I will attempt to 
teach you something t h a t y o u h a v n ’ t 
learned (If you have learned it, I 
didn’t teach you it). You may re- 
member var i ab 1 es f r orn a 1 geb r a c 1 ass 
in ninth or tenth grade. Well they 
reappear in BASIC programming and 
are necessary in almost every BASIC 
program. If you may recall, a var- 
iable is a letter t hat st an d s f or a 
number, such as X or Y. 


With a var i ab 1 e you may assi gn 
any numerical value (within reason) 
and use it over many times. For ex — 
ampl e: 

10 LET X— 20 


MY NAME IS JOE SHM00 
MY AGE IS 20 


Notice the semi-colons at the end 
of the quotation marks? Those are 
necessary if you are going to print 
a variable or string after it. Just 
as an extra that may come in handy, 
t r y u s 1 n g the s t a t e m e n t G R . 0 in t h e 
progr am : 


10 GR.O 

20 REM ** SEE HOW DUMB THESE ARE 


30 

V 1 

A — J. 





40 

M$=" MARCH" 


/ 


50 

REM 





60 

PR I NT- 

"IT IS 

ONLY 

n . Y . »» 
5 A ? 

MORE 

70 

PRINT 

"MONTH 

UNTIL 

. THE 

" ; m 

80 

PRINT 

"USERS 

MEET! 

NG ! ! 

it 

90 

END 






** 


The END instructs the program 
that it has come to the end of the 
program. It also is not necessary 
but serves its purpose. You’re prob 
ab 1 y w o n d e r i n g w h y I e v e n b o t h e r t o 
use var i ab 1 es . Why don ’ t I j ust. put 


the numb 

er an 

d 


the 

s t. r 

i. n g 


i n 

to 

t 

he 

pr i nt 

st 

a t erne 

n 

t 

-~~i i — . 

7 So 

I c 

an 

a 

It 

er 

t 

h e 

progr a 

m 

mor e 

e 

a 

si. 1 y . 

I 

can 


a 1 

so 

i 

n- 

sert a 

n 

ew va 

1 

u 

e for 

m 

or 


V 

/\ 

an 

y — 

where 

el 

se i n 


the pr 

ngr 

a m . 


I ’ 

v e 

h 

ad 

enough 

o 

f bei 

n 

g 

a teach 

er 

•f 

or 

t 

od 

a y 

(yes, 

today) „ 



Have 

f Lin 

tt 

B 

ye 

n 

Get 

1 ost ! 

i 

Just 


k 

i d din 

g- 








or 


10 



You may or may not 
the LET statement, both 
the same function. So, 
to PRINT X, the number 
printed on the screen. 


wish to use 
examples do 
if you were 
20 would be 
Neat, eh? 


4 


Anybody 
caul d 
advert! se 
here ! 



ATARI ONLINE 
By Mark Nelson 

The -following is the beginning 
of a new monthly column, "Atari On- 
line"- The column will be of help 
for beginners and will also provide 
reviews on anything from modems, to 
different BBS’s, to modem programs, 
to bulletin board programs- Almost 
anything that has to do with tele- 
communications could appear in this 
column. I am also allowing any in- 
put- If you have a question that is 
begging for an answer, you can ask 
me and I will try to pub! i h it in 
this column, and then answer it. Of 
course, you do not have to give any 
names . 


F r or me, it all began around 3 
years ago. It was December the 15th 
1981. There it was.... my brand new 
A t ar i 800 with 16k. NOW ! An d w i t h 
it, a Atari 810 disk drive. And do 
you know what? I only paid $800 for 
the computer-what a deal! Exactly 
one year later, I had received my 
C. It oh 8510a printer. Now, all I 
needed was a modem. Well, one day 
as I was working, I decided put the 
money I earned toward a modem. Not 
an expensive one, but something to 
get me started. My first modem was 
a Vol ksmodem. It cost me $59 and an 
extra $11 for the cable. From that 
day on, I’ve been rapped up in com- 
puters, modems, and anything else 
that has to do with them. A modem 
makes things exciting. At least it 
seems to. Anyways, that is all it 
takes.... and it’s well worth it. 

Okay, I did it.... I bought my- 
self a modem. Now what do I do with 
i 1 7* F o r n o w , I ’ m a s s u m i n g t h a t y o u 
have a non-autodial modem. Wh i c h i s 
just that. Modems that autodial al- 
low the user to enter the number he 
wishes to dial using the keyboard, 
and then i t dials for you . But w i t h 
a non-autodial modem, you have to 
dial and t hen flic k a sw i t c h . Th i s 
switch is usually known as the Talk 
and Data switch. (Or something like 
that). To get on a bulletin board, 
you have to call the board, wait 
for a high pitched tone, then flick 
that switch, and, wow, you are on! 
Of course, you must have software 


which runs, or drives, your modem. 
But it is not hard to find and very 
inexpensive as most of it is public 
domain. If you need any of these, 
the T.A.I.G. program library should 
supplement you with a fair program 
and from there you can get better 
programs by downloading them off of 
other BBS’s (Bulletin Board Sys) . 
Downloading is what allows the user 
to receive a file from the BBS that 
they are on. Or in other words, the 
BBs is •’sending’ you the program. 

Now that you know how to call 
a board, you must get access. Today 
I am going to explain how to gain 
access to the T.A.I.G. BBS. After 
you have made your connection, its 
going to ask for your full name or 
your user number. Usually, all you 
have to do is type "NEW" or hit re- 
turn and then you will have to fill 
out a type of application. You us- 
ually have to supply this info: 


(1) Your name and address. 

(2) Computer used. 

( 3 ) H ome p h one. 

( 4 ) A p ass wor d . 


Of t en ot h er q uest i on s will 
a 1 so . However , on the T . A 
y o u a r e g i v e n i n s t r u c: t i o n s 


to gain 
you are 
have to 
operator 
i n g t o 
access 


hts* ct k e d 
I . G . BBS 
on how 

access. On this BBS, after 
g i ven t h e ma i n men u , you ’ 1 1 
h i t p t o 1 e a v e t he system 
( s y s o p > a m e s s age e x p 1 a i n — 
h i m / h e r t h a t y o u w o u 1 d like 
t o t h e h □ a r d . You’ll be re- 


el u i r ed t o t ell the Sysop the infor- 
mal: i on 1 i st ed above . Af ter t h is is 
c amp 1 et ed , all you must d o is wait, 
f o r a b o u t H d a y s , u n t i 1 y o u ’ r e v a 1 - 
i dated. After this time period has 
P a s s e d a n d y o u h a v e b e e n v a 1 i dated, 
y o u rn -a y 1 e a v e m e s sage s , upload and 
d o w n 1 o a d , a n s o the r n e a t t h i n g s . By 
p r e s s i n g ’ ? ’ y o u ar e g i. v e n a m e n u 
a n d I t h .i n k y o u c: an get mor e inf or — 
m a t i o n a b o u t t. h e B B S b y typing ’ H ’ . 

t h is ha s a n s w e r e c:l y o ur ques — 
Bu t i f n ot , g i ve Mar k a cal 1 
5932 and I will give you a 


I hope 
t 

a i 


l ons 


irn 


hel pi ng hand 



1 o o k f o r B B S 1 i s ting i n c 1 u d e d 
i n t h i s mon t h s newslett er « 



HOMEPAC GROUP PURCHASE 
b y D i n k J oh n son 

Wizards Work has agreed to ar~ 
r a n g e a g r o u p p u r c h ase o f H o m e P a c , 
the new 3 in i package that was re- 
viewed in the March Antic and the 
December and March ANALOG’S., all of 
w h i c h w e r e v e r y f a v o r a b 1 e . T h e r e 
tail price is $49-95 and will be a- 
vail able for $35 plus tax, 30 per- 
cent off- To order your copy, send 
a check for $37- 10 to: 


Wi sards Work 
Post Haste Square 
County Road 18 & 36th Ave. 

New Hope, MN 

or leave a check with an officer of 
your users group- No checks will be 
cashed until we meet a goal of 20 
purchases has been met, and the or- 
der sent in- The cut-off date for 
or d er i n g will be Feb 2 7 - The pro- 

grams will be at the meeting after 
that time, or thay may be picked up 
at Wizards Work after March 10th. A 
short review: HQMETERM , the best of 
the three, supports 835/1030 modems 
and uploads and downloads any size 
file in ASCII mode- It uses Smart 
Macros which with some modems sup- 
port auto— redial, Binary downloads 
from CompuSer v and many other feat- 
ures.. Currently, it will not sup- 
port the MPP1000, but a fix is pro- 
mised- H0METEXT is a very easy to 
use war d pr ac essor wh i c h w ill war k 
with an y p r i n t er , using wind ows for 
menu driven options that can be by- 
passed after you’ve become familar 
with them- The only thing wrong is 
the lack of memory for the text. It 
contains 6600 bytes (2-3 pages). It 
can link files together, which pro- 
vides for larger documents. HOME- 
FIND is a simple database program 
that requires no previous defining 
of f i el ds or f i 1 es » Th is, unf or tun 
a t e 1 y , war k s s.g ainst it, i n t hat n o 
generic searches can be done, plus 
there is no report formating. How- 
ever, it can be used with H0METEXT 
i n a mail mer g a t y p e op er at i on . Even 
if you do not need H0MEFIND, the 
terminal program, or word processor 
is worth it alone. With all three 
programs, it’s a super buy! 


Bulletin Board Systems 


BBS NAME 


PHONE NUMBER 


AEK MDBS. 

Anoka RBBS. - 

Alpha SAM 2. 

Captai n *’ s Log . 

ABBS » . » « « « - . « . » - 
Cedarwood 
Ci tadel . » 

Commodities. ...... 

C o m p u t e r K i n g d o m . . 
Connection. ....... 

C . R . ............. 


u u u u m m 


u tt u m 


aaaaman urn 




C.T.S. Want Ads... 
Dcii k F a I* k ........ . 

Deep That 

Der Ubergott 3 s. . . , 
Digital News 1 e 1 1 er 
Di s cover Software. 

Doghouse. 

ELec t r on i c Sh op p er 
Gal act i c Bar ...... 


.......... 


Gambi t . „ 
Grapevine-24 Hours 
Great White North. 

t /\ j a r' 

1 a M ii L u ri « L/ « ....... 


... 


INN-24 Hours. « . . 

K n i g h t s Of Round 

Krackl ine 

Last D i men t i on . 

Metro— Net 

Milly Ways 

Minnesota PGA Golf 

On-Target 

Paul Secret Service 
P i x e 1 3 P a 1 a c e ■ . . . 

F* o 1 i c e Station. u . . 
Post Office. ...... 

P. M. S. -24 Hour .... 


Revel stone. ....... 

Saf eh ouse-24 Hour s 
Search Institute. . 
The Stronghold N. . 
The Stronghold S. . 
l.A.I.G. .««....«« 


Twin City Express 
Val i c ar r ’ s Cast 1 e 
19S5 


. . 48S- 
. . 427* 

Q?(‘) 

it is • V 

T "77 
. ■ ■«.' / / 

. . 423 

. . 338 

. . 439 

. . 934 

6 

941 


m m * -i — r 


. 324 
. 934 
. 420 
. 938 


5- 


r>9 i 


Q9Q 

n . / •*— f 


*1. 

. 920- 
. 739- 
. 484- 
. 454- 
. 590- 
. 423- 
. 423- 
. 457- 
. 484- 
. 636- 
. 429 
. 473 
. 941 
. 546 
. 473 

794 

m / x. 

. 934 


929- 

071 . 


— y r ~ , /» 

ai « / X- * i 

. . 370 

. . 588 
. . 431 
. .544 


770, 

. a / / U 

. . 934 

707, 

mm/ 7 


0879 

7774 

0384 

7747 

5016 

1215 

1101 

5957 

9208 

9300 

cr ~7 cr 

Xmm 'mJ / VhJ 

3751 
2819 
7535 
8790 
0567 
055 1 
7668 
6953 
4074 
3636 
6209 
0689 
-5048 
-5048 
-4139 
-5925 
-1618 
-6929 
-3376 
-8519 
-1013 
-6668 
-7158 
-4880 

q *~y 

™ 2 * Cj xL - 2 * 

-8966 

-1492 

-7066 

-7905 

-7856 

-1612 

-9058 

-0506 

-6710 

-1985 


Ed: Some of these listed my not be 

up (uuhhhummm) . It is best to 
call these plaices at night. It 
would be nice of you to inform 
us of any changes. Thanx. 

(You notice I put these in be- 
cause I need to take up space, 
heh ! ) 


Jupiter Nissan 
Nei 1 Bradl ey 

This article is devoted to all 
us gamers out there- Jupiter Mis- 
sion is a BASIC program- It is sold 
in a set of four disks for about 50 
dollars. You also get a total of 4 
Top Secret disks to help you along 
when, or if, you get stuck- Jupiter 
Mission is touted as part adventure 
and part arcade- The back round of 
the story is that your services are 
requested by the g over merit to go on 
a mission to Jupiter, to discover 
the source of some mysterious ra.dia 
si gnal s- 

The game can be broken into 6 
parts, which are: 

1 . Shoot i ng Aster i ods 

2. Repair Damage from part 1 

3. Navigation/Science Lab 

4. Landing Phase 

5- Investigation Phase 

6- Concluding Phase 

Here is a summary of what each 
part is all about: 

1. Arcade Game: the object of this 
is to shoot incoming asteroids with 
the aid of your blaster. 

2. Repair Damage: is pretty self — 

explanitory. The way to win this is 
to use the sound/color combination 
to produce a "low pitch" sound, and 
eventually repair the damage by el- 
iminating the sound and colors com- 
pi etel y . 


3- Navi gat i on/Sci ence Lab: You now 
have to figure out how to get your- 
self to the Jupiter system, using a 
simulation and applying thrust from 
your engine. Hint: when you're sat- 
isfied that you have applied enough 
(the correct amount) of thrust, use 
t h e v i ew mod e . On c e i n t h e system , 
you have to investigate Jupiter and 
it’s moons to find the radio signal 
using your science probes - 


A. 

Mak 

e at least 

one orbi 

t of 


t h e 

pi anet . 



B. 

The 

only safe 

1 and i ng 

area 


i s 

outside the 

f orce-f 

i el d 


5. Investigation Phase: Now that 
you are here, you must explore the 
base. Hint: you will take 2 things 
out of the base. 

6- Concluding Phase: is the final 
portion of the program. This is the 
arcade-style part of the game, and 
is not too difficult to complete if 
you practice. 

Jupiter Mission is an impres- 
sive game, considering it was writ- 
ten in Basic. LJnf ortunatel y , this 
is also its major flaw. It takes a 
few minutes to execute. I thought 
that the game was too long. I easi- 
ly got bored with each phase of the 
game, as it involved a large amount 
of repi t i ti on of various actions. 

All in all, I would say Jupit- 
er Mission 1999 is a masterpiece of 
Basic programming. It ? s fun to play 
but drags on too slow at times. I 
feel the price is a little high for 
what you get, as other programs for 
a similar price offer (to me) more 
of a challenge. It is not too dif- 
ficult to complete, and will offer 
many hours of playing time (40 hrs. 
for myself). My personal rating is 
a 5 out of 10. 


Ed: I would just like to personal y 
thank Mr. Bradley For this article. 
He is currently enlisted in the 
United States Navy and is not able, 
of course, to come to our meetings, 
but still enjoys the newsletter. He 
would like to turn this into a semi 
game column. We would appreciate 
any feedback on the matter. It you 
would like to have your own column 
and are-? willing to take on the re- 
sponcab i 1 i t i es, drop us a line. 

Thank you. 


4. Landing Phase: When you •’re sure 
you have found the signal, you have 
to ? launch' your landers, and go to 
the alien base- Hints: 


7 


COMPUTERS 



ACROSS CLUES 

4. CIRCLE ON DISK 

6. TEXT WINDOW UPWARD MOVEMENT 

9. GOES WITH “THEN" 

11. A PUZZLE IN WHICH WORDS FIT 
INTO A PATTERN OF SQUARES 

14. RANDOM ACCESS MEMORY 

15. INPUT OR OUTPUT CHANNEL 

16. A PROBLEM DESIGNED FOR TESTING 
I NGENU I T Y 

19. DETAILED GRAPHICS 

20. DEVICE USED TO MARK LETTERING 
ON PAPER 

21. LAST NAME OF A NOTED FRENCH 
SCIENTIST 

26. PROGRAM WHICH CONVERTS SOURCE 
CODE INTO OBJECT CODE 

27. SMALLEST AMOUNT OF INFORMATION 
A COMPUTER CAN HOLD 

. BASIC COMMAND FOR STORING DATA 


DOWN CLUES 

1. AN ACRONYM FOR INTEGRATED 
CIRCUIT 

2. IN/OUT TERM 

3. EIGHT TO A BYTE 

4. IC MANUFACTURER IN TEXAS 

5. BLINKS ON SCREEN 

6. SEGMENT OF A DISK TRACK 

7. READ ONLY MEMORY 

8. CREATOR OF CROSSWORD MAGIC 
10. DRAWINGS AND ILLUSTRATIONS 

12. POWER UP 

13. HARD OR SOFT 

17. LIGHT EMITTING DIODE 

18. MEDIA FOR STORING SOFTWARE 
20. PROGRAMMABLE READ ONLY MEMORY 

22. RUNOUT BASIC PROGRAM 

23. LOWEST LEVEL COMPUTER LANGUAGE 

24. A COUNTER FOR MEASURING TIME 

25. A SPOT ON A TV SCREEN 


28